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💬 Here’s how you can create a main Unity instance, like your game, and then make a second Unity app to control the first one.
This is what I used to make my livestream overlay where I have the characters on the main screen and a control panel on the second screen.
This is made using C# Named Pipes, NamedPipeServerStream and NamedPipeClientStream. Another approach you could use would be a TCP tunnel.
This is a pretty niche topic but it took me quite a while to get everything working right so I’m hoping this video helps someone who is searching for this topic just like I was.
Transparent Unity App! (Overlay, Assistant, Particles)
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Hello and Welcome!
I’m your Code Monkey and here you will learn everything about Game Development in Unity using C#.
I’ve been developing games for several years with 8 published games on Steam and now I’m sharing my knowledge to help you on your own game development journey.
I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users.
You can see my games at www.endlessloopstudios.com
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