P.T. Hack Confirms We're Always Being Followed

It’s been over five years since P.T. dropped unexpectedly onto the PlayStation Store, and we’re still discovering new things about the now-delisted Kojima Productions title. Like Lisa, the dead woman who routinely makes her presence known throughout the Playable Teaser. Did you know she’s always following you, even when you can’t see her?

Twitter user Lance McDonald got into the guts of P.T. and found a way to freeze the camera in place, enabling the player character to move forward without the camera coming along. What he found was, well, troubling: Lisa is pretty much behind you for the entirety of the game, essentially becoming one with the player “as soon as you get the flashlight,” according to McDonald.

And to prove it, McDonald provided a clip in which he locks the camera and continues down the hallway. After a few seconds, Lisa becomes visible, twitching violently while remaining just behind the player’s camera position. It truly gives you a sense of how closely Lisa is trailing you, and how attached she is regardless of whether you’re moving front to back or side to side.

McDonald explained:

“She actually attaches to the player’s back as soon as you get the flashlight, here, I demonstrate how you can see some strange shadows. I then lock the camera in place and walk forward, showing how she’s always there… following you…”

McDonald’s video explains quite a bit about how P.T. is pulling off some of its tricks, like creating sounds that feel close enough to be right behind you and casting shadows that make it seem as though Lisa is right over your shoulder. Who knew, right? This revelation somehow makes P.T. even creepier than it already was, and we weren’t sure that was possible.

And, in all honesty, it’s a little strange. It seems as though Kojima and his team could’ve found a way to generate weird sounds and shadows without actually having to glue Lisa permanently to the player’s back. But it’s entirely possible Kojima knew that someone would make this discovery someday. Either that, or Kojima was convinced that the most authentic-feeling way to create a sense of being followed was to actually have Lisa’s character model trail the player, just out of sight.

Over five years later, we’re still peeling back the layers of P.T. and learning things about the game we didn’t know before. That’s really cool.

Lisa following the player is just one of the many secrets hidden within P.T., a game that itself was a secret project developed by Kojima Productions — which had posed as an indie outfit named 7780s Studios in order to keep the origins of the Playable Teaser hidden. And we can only imagine what the full Silent Hills might have looked like had it ever seen the light of day. Hideo Kojima co-creating a horror title with Guillermo del Toro, starring Norman Reedus? That would be an incredible game in the present day, so you can imagine how it looked when it was teased back in 2014.

On one hand, we’re disappointed that the game never made it to the finish line. On the other hand, though, maybe it’s for the best. Learning that Lisa is so close to us in P.T. makes us feel a bit uneasy about picking up the game again.

At the least, we’ll have Death Stranding to give us a taste of what could have been. That title — a PlayStation 4 exclusive — reunites Hideo Kojima with Norman Reedus and Guillermo del Toro, and also brings Mads Mikkelsen and a slew of other actors and actresses into the fold. And while it’s not horror per se, it definitely has some creepy otherworldly stuff happening with floating ethereal beings and babies in tanks.

Should we learn any other secrets about P.T., we’ll be sure to issue an update. In the meantime, you might want to familiarize yourself with the newest project coming from Kojima Productions. Death Stranding comes to the PlayStation 4 on November 8th, 2019, and odds are, we’ll be learning a lot more about that title in the weeks and months ahead. Stay tuned.

Watch the video to see the P.T. camera hack that reveals the terrifying truth about Lisa!

#PT #Teaser #Gaming

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  1. Death Stranding was the biggest let down imo…it should've been a tv show or a movie instead of a walking simulator with 8 hours of cutscenes

  2. Does the mean the character is being possessed? By Lisa? In some ways? Like he's allowed to survive and leave because that helps get out too? Is that what the Radio Man meant by "You're the chosen one"?

  3. I’ll never forget this experience, I was chilling in my bedroom when I got a message of my friend simply saying download P.T from the PS+Station I didn’t even realise it was a horror game until about two minutes in I just felt off and immediately knew it was a horror game, at that point I was waiting for death to come and I got jump scared by Lisa and I ultimately finished the game, I then replied back to my friend saying I finished it he replied back saying now pass it on…So I did and the circle began again 😂

  4. I actually think its cool that the game never came out – if there even was a game. No way a longplay would be so awesome and scary as this demo.

  5. I'm so sad silent hills got cancelled. I would have loved to see to see junji ito's art in a game

  6. i kept hearing everyone saying they could see her shadow but I couldn’t see it whatsoever

  7. I knew it! Sometimes if you stand still close to a wall, you can see her model clipping into field a view slightly. looks like a glitch but because it happens mostly when you can hear her wailing in your ears, I figured they simply had her behind you the whole time… In fact I'm fairly certain that turning to fast and actually seeing her is what triggers the kill animation/failure state.

  8. Death stranding was no where near the level of horror PT presented I want silent hill with Norman reedus still !

  9. I just thought about it and they probably were even planning to tell you later in the game or after you leave the house that she was always following you. God the peoples reactions wouldve been priceless

  10. Video game: “Look behinds you”
    Person: Turns around in game
    Video game: “I mean real life”
    Person: “You know what I have homework to do anyway”

  11. So much about this game adds to the masterful psychological horror that is PT. The hallway appears normal a lot of the time and yet it never feels truly safe. You always get the feeling that something is wrong. The lights dimly light up the house. There's no narrative to speak of, save for whatever you can glean from the radio. There's no tutorial, no hud, no gamisms of any kind. The dread grows everytime you go through the neverending hallway unsure of what to expect. It's a brilliant piece of interactive horror.


  13. I was just trying to get over PTs death….and this reminded how much I really really need this game!!!!

  14. Guys LISTEN UP.

    I discovered something.

    Lisa's cry is apparently someone I heard from in a different higher sound from a video of Jesus performing miracles.

    When the daughter died, the mothers cry was THAT. Is Kojima a Christian or..

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